eriko's journal

Monday, February 23, 2009

SPP3 Concept suggestion

Here is one of my concept suggestion for our final year exhibition.
I've created a piece which can go with this concept: 'neon' or 'Link'



For this design, I've decided to create it in a hand-drawn style, which can represent our exhibition as 'our work'.
The yellow/green 'multimedia' word is illustrating the neon light.
and the colours on the PC screen represents the links.

Monday, February 02, 2009

Studying about Black hole

Here are some of the youtube videos that I've found on the internet:



This talks about how the black hole is formed and it proofs that the black hole exists. I've watched this video to get some ideas of how the black holes move.

Here is another video on Black hole:



This show how the middle sidez star is being destroyed by the black hole.

Images from the sketch book

Here is my spider diagram:



Here are some of my storyline ideas:



Storyline 1 : This is actually my very first idea, which I introduced this in my proposal, but I've decided to change this story because this is more like a public information.



Storyline 2 : This is my second idea, this became more like a short animation with some comedy atmosphere.
For this, Einstein invents a product called 'Vaccum X' that works like a black hole.
But Vaccum X was actually a failure and starts to go crazy and eventually sucks everything even Einstein.



Storyline 3: This is my third idea, I quite like this one as there are many character movement, which might capture audience's attention.
In this story, Einstein gets inspiration about how the black hole works from an ordinary objects that can be found in our daily life.
Proposal

Capture the imagination of 8-14 year olds by creating a short animation that takes as its starting point the bizarre, wonderful, non-existence of the black hole.

Treatment

This live client project is sponsored by the Science Museum.
www.sciencemuseum.org.uk

I will be producing a short 3D animation of at least 3 minutes, introducing the starting point of non-existent existence of the black hole. This is aimed specifically at children of ages between 8-14 year olds. So this short 3D animation should be kept clear, simple and easily understood by this age group. In order to introduce the idea of the black hole, I will first start to research into the area of physics; especially researching on ‘Quantum Theory’ and ‘Introducing Relativity’ on both books and websites.

I will be using Adobe Photoshop, Premiere Pro, and 3d Studio Max for this project.

This short 3D animation will have two main characters; one is a greatly known scientist ‘Einstein’, and another character is called ‘Mr.B’, which is going to represent a black hole. As this is meant to teach the children about the basic knowledge about the black hole, I’m going to have Einstein character to explain to the audience (i.e. the viewer) while Mr.B is giving demonstration of gravity and showing the characteristics of the black hole.

My rough ideas of the storyline will be;
1.) Introducing two characters to the audience.
2.) Einstein starts to explain about Mr.B (explanation about the black hole).
3.) Introducing the gravity with some explanation.
4.) Showing the power of Mr.B (Mr. B opening his big mouth-vacuum).
5.) Ends with Einstein being swallowed by Mr.B


Schedule; Production Plan

26/Jan/09 (MON) –Write proposal, planning the characters and sketching out rough ideas for the 3D animation.

30/Jan/09 (FRI) – Research into specific subject area.

Find out:
1.) What is a black hole?
2.) How is the black hole formed?
3.) Study about Einstein and the black hole.
4.) Study about gravity.
5.) Research about the relationship with light and the black hole.
6.) Research about Einstein.

02/Feb/09 (MON) –Finalize idea for the animation and start working. Produce storyboard and character designs. By this time, I should finish producing final ideas and the storylines for the animation. I will produce final designs for the two characters.

09/Feb/09 (TUES) –Produce storyboard with details written in. Finalize and checking on the storyline. Final amendment in character designs.

16/Feb/09 (MON) –Start modelling characters and settings using 3d Studio Max.

16/March/09 (MON) –Start rendering with camera work and adding movements to the characters. Also, start gathering sounds and voices on the voice recorder and sort out the sound studio.

23/March/09 (MON) –Start editing animations using Premiere Pro. Also, start sound editing and putting the animation and sound together. By this week, the animation should be done and I should start to sort out the music or dialogue that goes with the animation.
Edit animation, test the timing of the animation and music and check for any mistakes.

30/March/09 (MON) –Editing and finalizing animation. This is a testing and finalizing week. Produce written work that goes with the animation.

10/April/09 (FRI) –deadline for handing in simulated project product.

17/April/09 (FRI) –Produce an evaluation of 3,000 words with the title, “Cliect Project Module Evaluation”.


(Basic) Research-Website and Books

“What is a black hole?”
“A black hole is a region of spacetime from which nothing can escape, even light.
To see why this happens, imagine throwing a tennis ball into the air. The harder you throw the tennis ball, the faster it is travelling when it leaves your hand and the higher the ball will go before turning back. If you throw it hard enough it will never return, the gravitational attraction will not be able to pull it back down. The velocity the ball must have to escape is known as the escape velocity and for the earth is about 7 miles a second.

As a body is crushed into a smaller and smaller volume, the gravitational attraction increases, and hence the escape velocity gets bigger. Things have to be thrown harder and harder to escape. Eventually a point is reached when even light, which travels at 186 thousand miles a second, is not travelling fast enough to escape. At this point, nothing can get out as nothing can travel faster than light. This is a black hole.”

“Do they really exist?”
“It is impossible to see a black hole directly because no light can escape from them; they are black. But there are good reasons to think they exist.
When a large star has burnt all its fuel it explodes into a supernova. The stuff that is left collapses down to an extremely dense object known as a neutron star. We know that these objects exist because several have been found using radio telescopes.

If the neutron star is too large, the gravitational forces overwhelm the pressure gradients and collapse cannot be halted. The neutron star continues to shrink until it finally becomes a black hole. This mass limit is only a couple of solar masses, that is about twice the mass of our sun, and so we should expect at least a few neutron stars to have this mass. (Our sun is not particularly large; in fact it is quite small.)

A supernova occurs in our galaxy once every 300 years, and in neighbouring galaxies about 500 neutron stars have been identified. Therefore we are quite confident that there should also be some black holes.”
“Cambridge Relativity: Black Holes”, Introduction to Black Holes, 1996.,University of Cambridge. http://www.damtp.cam.ac.uk/user/gr/public/bh_intro.html

Monday, April 28, 2008

Settings

Here are some of the settings for my animation:

This is for the interior setting with belt conveyor; I'll have the grape go into the mixer and the grape will be squashed.



This is the same setting but I'll make sure that the factory is big enough so that we get the sense of the defference in size of the objects and the characters.(i.e. objects will be much bigger as the characters are vegetable and fruits);



This is the exterior setting; a field.
I still need to sort out the lights for this one, making sure it looks as if there is a natural light on the field.



Since I've been modelling bits by bits, I feel more confident in using the software. But I'm still struggling with putting materials, so my next step is to practice and get better at using the material editor.

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Monday, April 21, 2008

Experimenting with Lights

I've been having some problem with Lighting in 3d Studio Max.
In the 30 sec trailer, the lightings in most of the scenes were too bright.
So today I've decided to look at and experiment on different lightings in the animation seminar.

First of all, try to avoid using 'skylight' as it takes ages to render!
The effect of using skylight is very good, but it will be better to create the same effect using other kinds of lights in a short time.

I've experimented on how to create a natural light outside in a field.
Here is the outcome using Skylight:



And here is a Target Directional light: I've used couple of them with casting shadow;



Although using Skylight is much easier use, the rendering time for the Target Directional is much much faster! By practicing and experimenting using such lights (the ones that doesn't take so much time in rendering) will also make me think and learn about the lighting, in terms of the position and how the lighting work.

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Monday, April 07, 2008

Osamu Tezuka

I just thought of writing about one of my favorite animator, Osamu Tezuka.

Dr.Osamu Tezuka was a Japanese manga artist, animator, producer and medical doctor, although he never practiced medicine. He is often credited as the “Father of Anime”, and is often considered the Japanese equivalent to Walt Disney.

There are many great animations that he has created in the past but while working on big projects, he has also created some short animations by himself, putting his own budget. These short animations were cost-effective and even received many awards.
What amazes me the most is that his short animations has shown lots of effective messages to the public and amazed many people with only a small budget to create them.
One of his short animations, titled ‘Osu (male)’ with its depressing contents for example has shown to the public that animation is not only for children.

There are some short animations that were created only within a week but the outcome is in a very high standard.

Whenever I watch these short animations in particular, I get inspirations and it also shows that great animation can be created with low budget.
Here are some pictures from Osamu Tezuka’s animation:





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Website for Europrix Multimedia Awards 2008

In the Europrix Multimedia Awards 2008 website, I found an interesting animation.
The title is ‘Life-Line’.
The storyline is very simple, it is about people’s life line. The characters are build with the shape of motor like shape. It is interesting how the 2 characters are skating on a line and that pass of the characters almost cross but never meet.
I think simple way of showing the ideas across is sometimes very hard to do. This animation has got simple characterization with simple storyline but clearly shows what the creator wants to show to the viewer.

Here is a link to the website:

http://www.europrix.org/en_projects_2007.html

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Wednesday, March 12, 2008

Music for my film

This is the main music that I'm going to use in my film:
by luck, one of my course mate helped me out with bringing up this music that is about a grape.

THE TWO GRAPES
LYRICS
by GöTZ WIDMANN


There were once two grapes
Like turtle doves
Undisturbed on a twig
Their whole summer life

At evening when the cicadas sang
Both got the one desire
That isn't normally there in grapes
They were immortally in love

He was a warm dark type
That she loved at him so much
To the nightingale's Symphony
He sang very gentle for her only

Ooh, you my beautiful grape
Believe that I only think of you
You my beautiful bride
With your tender smooth skin

My life, I would exchange to be
Only once to be unified with you
My life, I would exchange to be
Only once to be unified with you

She said: Oh yes, that would be so beautiful
But unfortunately it will never happen
Unlike humans or monkeys
We are not created to do this

You are nowhere long and pointed
And I have nowhere a slot
God didn't wanted this allow to us
So he created us as grapes

Maybe we have in another life
Dedicated ourselves to each other in sin
Without respect to his holy word
And ought to languish here for this

We once wanted not to believe in him
That's why we are now only grapes
At least I am allowed to touch you
And to feel you very close to me.

My life, I would exchange to be
Only once to be unified with you
My life, I would exchange to be
Only once to be unified with you

Then came a young peasant
Just doing his job
Picked all grapes
And threw them in his basket

Our two delicate sweeties
Burst under his feet
But by then to enjoy very briefly
To gush into each other

The happiness in which they lost themselves in each other
Is then fermented in a barrel
At least the two died
By giving themselves to each other

And I sit here today after all
And drink my red wine
Think of the grapes and to us two
And sing very gentle my song

My life, I would exchange to be
Only once to be unified with you
My life, I would exchange to be
Only once to be unified with you

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Script-30 seconds

Odd Couple
(3-5 mins animation)

Ext. Day. Field

Back of the truck leaving appearing on the right side of the screen, a turnip jumps off the truck onto the ground. A title Odd Couple appears at the left side of the screen. We hear the engine of the truck fading away.

Cut to

Ext. Day. Field

A face of the turnip with dirt on his face looking tense. Looks up. Talks to himself quickly, breathing heavily.

Pickle
I have to run away, I have to.
Before human sees me, I have to get away from this place.

Cut to
Ext. Day. Field

Pickle walks through a field. Through tall grasses and leaves, he walks and walks.
We see that he goes into a grass house, which is just right next to the turnip field.
Cut to

Int. Day. Grass house

Pickle thinks to himself
Pickle
Phew, I walked so much I guess I’ve gone far away from the field!

Pickle looks around. We see trees of grapes.
At the corner of the green house, we also see a juice machine. Pickle sees a belt conveyor with two different ends to it. One going into the machine and another to the bin. He observes the machine and realizes that only good-looking grapes go into the machine and others go to the bin.

Cut to
Int. Day. Grass house

Pickle looking scared. Standing at the corner of the green house, he looks up at the machine. When looking at the process of making the grape juice, he also feels as if he is also being put into the machine.
Pickle
(scared, closes his eyes)
Wow, wow. That hurts! Awe. No.

A voice suddenly interrupts Pickle.
Vina
Why are you looking so scared?
(looking very innocent, tilting her head slightly)

Pickle
Wwhat? I’m not sscared?
Small pause.
Pickle
(Clears his throat)
Um, I’m pickle the turnip
And who are you?

Vina
(smiling)
I’m Vina.
I’m a grape. I’m waiting to be picked.
I’m so excited to be squashed and become a juice.
I can’t wait to see all the smiling faces of humans.

Pickle
(horrified)
What squashed?!
You’re willing to be squashed and squeezed just for the humans?

Vina
(smiling)
Of course, that’s what I’m here for.
Cut to:
Int. Day. Grass house

Vina is hidden between the leaves. She can’t see that it is only the full-grown healthy grapes that are placed inside the machine. We see that grapes that are small (not full-grown) or not shaped well are placed in the bin. Pickle knowing that Vina will be put in the bin, asks:

Pickle
Um…how long have you been waiting?

Vina
(looking excited)
Quite a while,
But theirs so many of us so it must take time to pick us all.

Pickle
Okay, well..good luck.

Pickle walks away from Vina.
Vina
Look look! There coming!
Bye bye Mr. Pickle

Cut to:
Int. Day. Grass house

Pickle turns and sees Vina placed onto the belt conveyor that leads to the bin and not to the juice machine.
Pickle turns around shaking his head side ways, he stands with his back facing the exit of the green house. But he suddenly turns around and runs to the belt conveyor.
Cut to:

Int. Day. Grass house

Vina, on the other hand singing and smiling on the belt conveyor, without knowing anything about what is going around her.
Pickle runs and jumps onto the belt conveyor, pushing Vina to the one that leads to the juice machine.
We see that both Pickle and Vina on the belt conveyor that leads to the juice machine.






The End

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Press Release

The first ever animation made by Eriko Hamada, it brings you to a story about a vegetable and a fruit, exploring their existence.
The music is from GöTZ WIDMANN, called The Two Grapes.

The story happens on an ordinary day, in a field full of crops. One gutless turnip: Pickle, who is scared to be eaten, jumps off the truck and wonders his way through the field. While trying to get away from humans, he meets a tiny grape name Vina. Unlike Pickle, Vina feels happy about being eaten by humans. But she is too small for becoming a juice and she will be placed into garbage. An unsuccessful grape who desires to fulfill her role as a fruit vs. a full grown turnip who is frightened about being eaten.
The two totally opposites meet, what will be their destiny?

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Monday, March 03, 2008

Death of the Author

“Death of the author”

When I heard of this title, the first thing that came into my mind was the copyright issues.

Here are some answers I found on the internet: to when copyright expires and who owns them.
“When does copyright expire?
Copyright normally lasts in literary, dramatic or musical works, for 70 years from the end of the year that the creator dies. Copyright expires on the 31st December of that 70th year - it does not (for example) expire in the middle of the year.

In the case of 'typographical layout' (i.e. a published version of the work - the 'publishers rights') this lasts for 25 years after publication.

Different 'scenarios' can alter these guidelines. For information on periodicals, unpublished works, anonymous works, groups of authors, Crown Copyright (different scenarios in this can span copyright covering 50 to 125 years), Parliamentary Copyright, Artistic Works, Sound Recordings, Film & Video, Broadcasted work, Database Rights, Computer Programs, etc, etc, “

http://asp.wlv.ac.uk/Level5.asp?UserType=8&Level5=583
“Who owns copyright?
In the first instance, the creator of a work is normally the “first owner”, but rights may be passed on or shared (through contract, licensing, sale or inheritance). The exception to this is where a work is created as part of a contract of employment, in which case it is owned by the employer. Other parties may also be involved (e.g.) publishers, collaborators etc.

As for the commissioning of work - the law changed in this area in 1989. From work commissioned after 1st August 1989 the 'ownership' goes to the author/creator - not the commissioner. The only way that this can be altered is through agreement in an independent contract stating otherwise.
Work commissioned before this date is 'usually' the property of the commissioning person or body.”

http://asp.wlv.ac.uk/Level5.asp?UserType=8&Level5=785

I’ve read through David Byrne’s article:

http://www.wired.com/entertainment/music/magazine/16-01/ff_byrne

David Byrne mentions explains that the recording/music industries has changed due to the improved technologies, such as computers.



As we can see from the chart above, (this is also from the same site: “David Byrne’s Survival Strategies for Emerging Artists-and Megastars-”), it is showing that now a days, many of the music has been distributed digitally to the public. 
While recording companies taking the most money out of the sales of the music, the artist can now able to choose to work outside of the traditional label relationship.



“Where there was one, now there are six: Six possible music distribution models, ranging from one in which the artist is pretty much hands-off to one where the artist does nearly everything. Not surprisingly, the more involved the artist is, the more he or she can often make per unit sold. The totally DIY model is certainly not for everyone — but that's the point. Now there's choice.”
If the record companies take most of the sales, who actually owns the music? Isn’t it the artist, who should take the credits of actually making the music?
“So what happens when online sales eliminate many of these expenses? Look at iTunes: $10 for a "CD" download reflects the cost savings of digital distribution, which seems fair — at first. It's certainly better for consumers. But after Apple takes its 30 percent, the royalty percentage is applied and the artist — surprise! — is no better off.”
Above quotes from David Byrne also reflects the question of the authorship.

It may seem that producing the music independently may help protect the authorship and the artist can have a full control over their own music. But this also has got some disadvantages.
“… the self-distribution model, where the music is self-produced, self-written, self-played, and self-marketed. CDs are sold at gigs and through a Web site. Promotion is a MySpace page. The band buys or leases a server to handle download sales. Within the limits of what they can afford, the artists have complete creative control. In practice, especially for emerging artists, that can mean freedom without resources — a pretty abstract sort of independence. For those who plan to take their material on the road and play it live, the financial constraints cut even deeper. Backup orchestras, massive video screens and sets, and weird high tech lights don't come cheap.”
So we can see that there are both advantages and disadvantages about the independent artists and the artist who has got support from the recording companies.

I think the authorship and copyright topics are massive, and I think I need to think back more deeply with more time.

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Work from Sketch Book 04

Here are my storyboard for the 30 sec teaser trailer:



Rough storyboard with final ideas of the story:

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Work from Sketch Book 03

Ideas of the storyline:



I've changed several bits and pieces especially the ending of the story.

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Work from Sketch Book 02

More character ideas:



Character designs

Grape:




Turnip:

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Work from Sketch Book 01

Spider diagram for my animation 'Odd Couple':



Character Study and Development:



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